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Create your virtual world and virtual experiences

Create scenes and collectibles:

You can create your own 3D scenes on Orbofi using the integrated 3D modeling software, BlockBench (an Open-source tool), or any other third-party 3D design tools, like Blender, Cinema4d, etc.
A scene is a bundled environment of multiple objects and assets that form a virtual space and a virtual experience. The number of scenes that can be placed in a piece of land depends on the size and type of that land, whether it's a single parcel, neighborhood, estate, district, or city.
You can import the scenes you create to your Orbofi profile or to your community Orbs, turn them into NFTs, place them in your personal or community land, or sell them in the Orbofi Marketplace.
You can also purchase scenes directly from the Orbofi Marketplace, which aggregates scenes and collectibles produced by the Orbofi team, and by individual creators, like yourself.

Unity Engine-powered

All scenes and virtual worlds must be powered by the Unity engine, to ensure an infrastructure consistency and harmony between different worlds, allowing a seamless transition from one virtual world to another, just like going from a web page to another.

Create virtual social hubs

We have significantly improved the land-building experience compared to other Metaverse platforms by empowering people to place their full-blown scenes and social hubs in one go. No need for an editor, and no need for extra manual work. Just go to your Inventory, place your scenes in your virtual land, and invite friends or customers to come immerse themselves and participate. To fill your inventory with virtual properties, you have 2 options:
1) Go to Orbofi Marketplace, and get yourself the scenes that will fit your vision of the virtual world you want to create and place them in your land.
2) Create your own scenes and 3D models, upload them to the Orbofi Experience Builder (coming in Q4), choose how many copies you want to create, choose the rarity type, and mint them as NFTs (ERC721 or ERC1155). Once that is done you will be able to either list your scenes/3D models in the Orbofi marketplace or place them in your inventory.

fbx, glb, and glTF formats

if you're looking to upload your own 3D scenes ( with interior or without), It is essential that all scenes and collectibles are in fbx, glb, or glTF formats, which can make them compatible with the infrastructure of the designs.

Flexible and open aesthetics - Low poly or High Poly - powered by WebGL

The Orbofi Lobby, High-poly style .
The Orbofi HomeLand, chapter 1, Low poly style
The Orbofi virtual world is built around an open aesthetic system that is extremely customizable based on each person/community/brand/org desired style of its world. There are no restrictions on the style and aesthetics that can be implemented.
Some people would want to implement a realistic and high poly environment, while others would want to implement a low-poly and cartoonish style - an Open aesthetic system would further increase the creativity and diversity of the Orbofi virtual world.
Both styles can be designed from the same 3D modeling software, but they all have the same requirements - being compatible with WebGL and enabling the environment and the gameplay layer to be accessible directly from the browser.
Note that the Low-poly style is the first style to go with to ensure that all hardware devices would be able to access it, and experience it. The more you increase the quality/size of the objects, textures, and the overall environment design, the more it will affect performance on certain low-memory/low CPU/low GPU devices.

WebGL - the only requirement

As the Orbofi social metaverse is directly accessible via the browser, it is extremely important to put a certain limit on the scene/object size, the textures, and the overall quality of the environment, as WebGL has certain limits to respect. in other words, you can't go too realistic.
  • check if your browser is compatible with WebGL here
WebGL (Short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins.[2] WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics and image processing and effects as part of the web page canvas. WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background.[3]
WebGL programs consist of control code written in JavaScript and shader code that is written in OpenGL ES Shading Language (GLSL ES), a language similar to C or C++, and is executed on a computer's graphics processing unit (GPU). WebGL is designed and maintained by the non-profit Khronos Group.[4] - source: Wikipedia

The Orbofi Experience-Builder

As of now, We already built the virtual land economics around the Community tokens, that act as the main in-community key and currency, making it the only way for people to access and interact with your Land, but the Orbofi experience builder is taking things further
The Orbofi experience builder is coming in Q3 2022, and will enable you to configure the mechanics of the scenes and virtual experiences you're creating to make it easy for people visiting your land to interact and pay for the services or products you're offering on a unit-based system.
the Orbofi experience builder will include:
  • The 3D modeling system based on the integrated 3D-modeling software, Blockbench, lets you design and place scenes and objects that populate your virtual world and experience
  • A ticketing and payment system, that enables you to easily configure how people will transact with virtual experience, and enables you to seamlessly collect payments for the products and services you're offering in your virtual land
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Create your virtual world and virtual experiences
Unity Engine-powered
Create virtual social hubs
fbx, glb, and glTF formats
Flexible and open aesthetics - Low poly or High Poly - powered by WebGL
WebGL - the only requirement
The Orbofi Experience-Builder